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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1005
Spoken languages: English, Polish
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Is there any possibility to add perceiving to Cross-Examination? I read tutorial, but it's not the same...
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| Sat Nov 26, 2011 7:31 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13189 Location: United Kingdom
Gender: Male
Spoken languages: English
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It's been suggested many times before. It won't be added in the near future.
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| Sat Nov 26, 2011 7:35 pm |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5382 Location: Under a bridge
Gender: Male
Spoken languages: American
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Even if the feature WAS there, perceive sprites haven't been ripped.
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| Sat Nov 26, 2011 11:45 pm |
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Thursday
Joined: Sat Oct 30, 2010 2:45 am Posts: 700 Location: Toronto, ON
Gender: Male
Spoken languages: English, Tagalog, Some French
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Actually, I have the background. The eye has also been ripped as a sheet on CR.
_________________ Day 2 - Trial COMPLETE and Playable now!
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| Sun Nov 27, 2011 5:01 am |
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Putin
Joined: Sat Aug 21, 2010 3:50 am Posts: 4226 Location: The Future
Gender: Male
Spoken languages: English
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You can't add it to the CE directly, but you can do perceiving in a form of press conversations (I coulda sworn Thursday you made a guide on it...Or was it someone else?)
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| Sun Nov 27, 2011 5:40 am |
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Thursday
Joined: Sat Oct 30, 2010 2:45 am Posts: 700 Location: Toronto, ON
Gender: Male
Spoken languages: English, Tagalog, Some French
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Huddini wrote: You can't add it to the CE directly, but you can do perceiving in a form of press conversations (I coulda sworn Thursday you made a guide on it...Or was it someone else?) I'm pretty sure the OP read mine (he mentions reading a tutorial), but he wants it to feel more authentic.
_________________ Day 2 - Trial COMPLETE and Playable now!
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| Sun Nov 27, 2011 6:38 pm |
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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1005
Spoken languages: English, Polish
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Well, now I think is better time to make than ever. Why? Because now we have HD sprites - which can be easily made into perceiving sprites of AA1-3 characters. I'm going also to try and rip AJ perceiving sprites. That would be great addition to our cases 
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| Sun Mar 18, 2012 6:17 pm |
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henke37
Security expert / tools programmer
Joined: Wed Mar 04, 2009 9:42 pm Posts: 3029 Location: Sweden
Gender: Male
Spoken languages: Swedish,English
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So, let me guess, no success on that ripping? Contact me if you want to have another go at it, but with the aid of someone with extraction skills.
_________________ Currently working on a trial engine in Flash. I am looking for assistance.
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| Fri May 18, 2012 3:46 pm |
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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1005
Spoken languages: English, Polish
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You know, I'm not really good at this. The only my method is making screens at each position of this "eye" on one pose... But if someone would be able to get them from game code it would be great.
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| Tue Jun 05, 2012 9:26 am |
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henke37
Security expert / tools programmer
Joined: Wed Mar 04, 2009 9:42 pm Posts: 3029 Location: Sweden
Gender: Male
Spoken languages: Swedish,English
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Well, I could send you all the extracted files. But you'd have to figure out which ones actually are the perceiving stuff. And no, I do not expect you to find the graphics without proper extraction. You see, the image data is compressed. You must decompress stuff before you have a chance of identifying the data. I made the tools to do this. You can get the raw, decompressed, data files here. Most of the files lack headers, so it is mostly raw palette/tile/cell/screen data.
_________________ Currently working on a trial engine in Flash. I am looking for assistance.
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| Thu Jun 14, 2012 11:37 pm |
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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1005
Spoken languages: English, Polish
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Well, I guess I'm not able to do that with all of them being binary files. >_>
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| Fri Jul 06, 2012 10:15 am |
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