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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13235 Location: United Kingdom
Gender: Male
Spoken languages: English
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Added.  Thanks.
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| Wed Mar 16, 2011 11:23 pm |
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Sypherp4
Joined: Wed Apr 06, 2011 3:49 am Posts: 120 Location: Minecraft
Gender: Male
Spoken languages: English, A little bit of spanish.
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The trial system is a good idea.
_________________Yes, Yes, I HAVE RETURNED TO WREAK HAVOC ON THIS WORLD.No, no i havnt, but hey guys. I am back and active again on AAO. Yuss, ive waited a long long time. Yeah, so, i might get active on some of the RP's and i might also remake some friends. Sweet as, -Sy
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| Thu Apr 14, 2011 2:27 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13235 Location: United Kingdom
Gender: Male
Spoken languages: English
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As suggested by ED, I've added links for places to get sprites.
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| Mon Apr 25, 2011 5:23 pm |
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Mimi Mika
Joined: Wed Jan 27, 2010 6:35 am Posts: 10131 Location: ...There aren't any hidden floorboards in your home. Nope.
Gender: Female
Spoken languages: English, 廣東話, some 日本語, learning Spanish & 国语
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Mia flipping her hair is 200 centiseconds. And I think just about everyone's desk slam is about 100 centiseconds.
_________________ ♂ + ♂ = ♥ ♀ + ♀ = ♥ ♀ + ♂ = ♥
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| Sun Jul 24, 2011 6:46 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13235 Location: United Kingdom
Gender: Male
Spoken languages: English
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They're meant to be handled by start-up sprites anyway, and they're going to be changed soon. 
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| Sun Jul 24, 2011 10:02 am |
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NathanGreg
Joined: Fri Aug 12, 2011 6:02 am Posts: 10
Gender: Male
Spoken languages: English
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Is there a guide for how to answer questions and stuff? I'm on that part and I'm stuck. 
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| Sat Aug 13, 2011 2:06 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13235 Location: United Kingdom
Gender: Male
Spoken languages: English
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Have you read the documentation?  If you're not sure, don't hesitate to post your own question anyway. 
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| Sat Aug 13, 2011 11:27 am |
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Godot Mango
Joined: Sat May 07, 2011 8:34 pm Posts: 2024 Location: All up in ur grill drinkin' ur sody-pop
Gender: Male
Spoken languages: English, some german
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Meph wrote: Have you read the documentation?  If you're not sure, don't hesitate to post your own question anyway.  But from personal experience, when we ask something like that, a mod or something usually just sends us a link, and doesn't answer the question directly at all...  (Which is kinda mean, in my book XD)
_________________ I am creator of Arkady Strutsnov in Final Warfare! I am creator of Dante in Cold State! I am creator of Kale Terram in Whirlwind's Trial by post.
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| Sun Aug 14, 2011 5:44 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13235 Location: United Kingdom
Gender: Male
Spoken languages: English
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Well, I try to do the best I can, but I'll keep that in mind. 
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| Sun Aug 14, 2011 10:41 am |
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NathanGreg
Joined: Fri Aug 12, 2011 6:02 am Posts: 10
Gender: Male
Spoken languages: English
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I'm just trying to figure out how to make questions and then have the animations after the questions are answered. Like, I want the animation for one question to play without also another animation from another question being answered. I don't know how to do that.
The documentation doesn't go into a whole lot of detail about it...
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| Sun Aug 14, 2011 8:53 pm |
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E.D.Revolution
Joined: Mon Jul 26, 2010 9:00 pm Posts: 4999 Location: Across dimensions, transcending universes
Gender: Male
Spoken languages: English and decent Spanish
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You might want to rephrase that question, check your terminology, and ask it in a separate thread. It's very confusing. 
_________________My featured series: Mia Fey: Ace Spirit Attorney Credits to Tap for this awesome logo! Case: 1 FEATURED! ★ | 2-1 2-2 2-3 2-4 | 3 | 4 | 5 | On Hiatus, transferring to PyWright
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| Sun Aug 14, 2011 8:55 pm |
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NathanGreg
Joined: Fri Aug 12, 2011 6:02 am Posts: 10
Gender: Male
Spoken languages: English
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Basically what I'm saying is this:
I have a question asked in my game.
Selecting one answer leads to one series of events/animations. Call this possible scene #1
Selecting the other leads to another series of events/animations. Call this possible scene #2
How can I make it so possible scene #1 plays after the selecting the answer that triggers it, without animations from possible scene #2 also being played and vice versa?
Does that help?
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| Sun Aug 14, 2011 9:45 pm |
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E.D.Revolution
Joined: Mon Jul 26, 2010 9:00 pm Posts: 4999 Location: Across dimensions, transcending universes
Gender: Male
Spoken languages: English and decent Spanish
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Use the "select answer" action.
Define the frame redirection per choice, so choice 1 goes to X frame and choice 2 goes to Y frame. At the end per scene, use the "go to frame" action. That's as simple as I can explain it.
_________________My featured series: Mia Fey: Ace Spirit Attorney Credits to Tap for this awesome logo! Case: 1 FEATURED! ★ | 2-1 2-2 2-3 2-4 | 3 | 4 | 5 | On Hiatus, transferring to PyWright
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| Sun Aug 14, 2011 9:55 pm |
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Skipper314
Joined: Sun Mar 14, 2010 10:52 pm Posts: 138
Gender: Male
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How do you do the witness testimoney/cross-examination sounds? If I do it as two separate frames, the sprite disappears on the second sound, and if I merge teh frames, they play at teh same time.
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| Tue Dec 06, 2011 4:09 am |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5493 Location: Under a bridge
Gender: Male
Spoken languages: American
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iirc ED covers all that in his guide
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| Tue Dec 06, 2011 4:41 am |
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