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Narokh's humble Sprites 
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Joined: Sun Mar 29, 2009 8:18 pm
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Hey everybody, I recently finished creating my first case and am now attempting to do some custom sprites for the OCs I used.
I have near to none experience in spriting / sprite editing, so it's nothing that great really. But I thought I'd share what I've got so far.
Just don't expect anything too great. :ron:




Image Matt Silver - Based on Phoenix Wright, with different mouth, eyes and hair
Turned out o.k. I think.
Spoiler : Matt Silver :
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Image James Tyron - Based on Godot and Klavier Gavin
I actually like this one, even if the hair is a bit wonky. Interestingly enough, the guy that I got killed in my first case is much more fun to work with than the main OC. :side:
Spoiler : James Tyron :
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Image Casual/Co-council Matt Silver
Based on AA4 Phoenix
Spoiler : Co-council Matt :
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More to come. I hope to get a complete batch of animations for Matt done, so I can replace the placeholder-Phoenix ones in my trial.

Comments and feedback are greatly appreciated, as always.

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Last edited by Narokh on Sat Apr 09, 2011 1:21 am, edited 25 times in total.



Sun May 24, 2009 2:58 am
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Ahh.. If you changed James' hair, I think it would look a bit better.
Edit: I mean hair colour*

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Sun May 24, 2009 4:32 am
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Slightly changed James' hair in the court version, to better match with the frontal view.



~Lights~ wrote:
Ahh.. If you changed James' hair, I think it would look a bit better.
Edit: I mean hair colour*


I've tried out a few different colors, but those didn't really look good. I understand that a different color scheme for his hair would help distinguish him more from the original Klavier sprite, but currently I can't find any decent looking colors.

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Mon May 25, 2009 2:05 am
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Why don't you post the horse face dude?

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Mon May 25, 2009 2:07 am
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I Love Pie wrote:
Why don't you post the horse face dude?


There's not really much of him yet, except for a simple blinking animation. That's barely more than my avatar, so I figured I'd wait untill I can actually make some more decent ones for him.

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Mon May 25, 2009 2:20 am
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Whats his name?

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Mon May 25, 2009 3:20 am
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Hey, about Matt Silver; was the name based off Ethan Frome?

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Tue May 26, 2009 2:32 am
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Zeroes wrote:
Hey, about Matt Silver; was the name based off Ethan Frome?


Nope, never heard of it before - had to google it to know what you mean.
I came up with the name more or less randomly, so it's only a coincidence.

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Tue May 26, 2009 5:48 am
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Odd. XD

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Tue May 26, 2009 5:56 am
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Added two new animations for the "thinking" pose. I'm quite happy how those turned out.
The talking animation isn't blinking though - it didn't look good with only half-opened eyes to begin with so I decided to leave it out.

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Tue May 26, 2009 3:54 pm
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His chin doesn't move. Otherwise, it's good :mrgreen:

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Tue May 26, 2009 3:58 pm
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Yeah, I'm a lazy bum still getting into sprite editing, and this seemed like a bothersome detail that would even take more time to finish each sprite/animation. Mostly, they actually don't move that much on the original sprites, so I thought it wouldn't be too grave.

I might adjust the jaws later though.

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Tue May 26, 2009 4:09 pm
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HTey move one pixel in the original games, ut it makes all the difference :mrgreen:

It's a phoenix base, so you could just copy the frames of phoenix's talk across...

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Tue May 26, 2009 4:16 pm
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Behold the moving jaws of dooooooom!
Seriously, now that you mentioned it Jibber, it started to bug me. So I changed it.

I also edited James' frontal view sprite, so his neck doesn't appear to get thinner downwards.

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Wed May 27, 2009 5:02 pm
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I like it, but the jaw seems to be moving faster than his mouth.

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Wed May 27, 2009 10:03 pm
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