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How do I make merged frames automatically advance? 
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Joined: Sun May 06, 2012 11:53 pm
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Please help! How do I stop the last piece of text from appearing when I use merge?

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Fri May 18, 2012 8:02 pm
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Exactly what do you mean by "last piece of text"? o.O

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Fri May 18, 2012 9:19 pm
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Bad Player wrote:
Exactly what do you mean by "last piece of text"? o.O

When I post something like OMG then use merge, the next frame has LOLWUT in, it will come up as OMGLOLWUT

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Fri May 18, 2012 9:22 pm
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That's exactly what merging frames does; it causes the text in the successive frames to appear in one box in the game. If you want them to be separate, then just don't merge the frames :P

Merged frames are mostly used if you want to have an sfx play mid-textbox or if you want the character sprite to change mid-textbox.

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Fri May 18, 2012 9:35 pm
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Bad Player wrote:
That's exactly what merging frames does; it causes the text in the successive frames to appear in one box in the game. If you want them to be separate, then just don't merge the frames :P

Merged frames are mostly used if you want to have an sfx play mid-textbox or if you want the character sprite to change mid-textbox.


Well, how do I make it advance as soon as the text has finished?

Damn, I suck at this.

Check out my new thingy too.
It's meant to be the HP that goes down quickly.
(It looks awesome.)

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Fri May 18, 2012 9:45 pm
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Use the column called "Wait" :P

(If you put a number in there, the frame will wait that long before automatically advancing to the next frame. It's in centiseconds, so if you put in 100, it will wait 1 second.)

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Fri May 18, 2012 10:44 pm
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