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Hodou Okappa
Traitor to the AAO crown
Joined: Tue May 05, 2009 7:19 pm Posts: 4855
Gender: Male
Spoken languages: English
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I know there is a current suggestion underway to add custom "Game Over" sequences. But the thing is, I distinctly remember playing a trial on here where the life points were taken down to 0, and yet the game kept going and gave the player another chance to try again... How is that possible?
_________________ Currently one of four QA reviewers! PM ShadowEdgeworth to have your trial considered for the Featured Trials list!AKA: okappa, Hodou Masaka, Hodosaka, elkappa. And it's pronounced Hoe-doe.
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| Sun May 17, 2009 6:30 am |
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Transfinite
Joined: Sun Oct 26, 2008 3:30 am Posts: 145
Spoken languages: English
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Which trial was it? That shouldn't be possible the way it's currently set up.
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| Sun May 17, 2009 10:19 am |
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henke37
Security expert / tools programmer
Joined: Wed Mar 04, 2009 9:42 pm Posts: 3029 Location: Sweden
Gender: Male
Spoken languages: Swedish,English
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Well, one hp is more than zero hp, but it can be very easily confused with it.
_________________ Currently working on a trial engine in Flash. I am looking for assistance.
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| Sun May 17, 2009 11:07 am |
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Unas
Admin / Site programmer
Joined: Tue Jul 10, 2007 4:43 pm Posts: 6790
Gender: Male
Spoken languages: Français, English, Español
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Yep, 0 hp sends to game over directly. There's currently no way to avoid that 
_________________   If knowledge can create problems, it is not through ignorance that we can solve them. Si le savoir peut créer des problèmes, ce n'est pas l'ignorance qui les résoudra. ( Isaac Asimov )
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| Sun May 17, 2009 11:29 am |
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henke37
Security expert / tools programmer
Joined: Wed Mar 04, 2009 9:42 pm Posts: 3029 Location: Sweden
Gender: Male
Spoken languages: Swedish,English
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To be fair, the games wasn't that much better. A closing door animation and that's it. Oh, they did kill the music too.
_________________ Currently working on a trial engine in Flash. I am looking for assistance.
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| Sun May 17, 2009 5:32 pm |
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Hodou Okappa
Traitor to the AAO crown
Joined: Tue May 05, 2009 7:19 pm Posts: 4855
Gender: Male
Spoken languages: English
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Alright, so the most likely case is that they actually brought HP to 1 and triggered their game over animation in the trial I played... But how is THAT done? (  )
_________________ Currently one of four QA reviewers! PM ShadowEdgeworth to have your trial considered for the Featured Trials list!AKA: okappa, Hodou Masaka, Hodosaka, elkappa. And it's pronounced Hoe-doe.
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| Sun May 17, 2009 7:21 pm |
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henke37
Security expert / tools programmer
Joined: Wed Mar 04, 2009 9:42 pm Posts: 3029 Location: Sweden
Gender: Male
Spoken languages: Swedish,English
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Well, you could try keeping track of the hp manually in a variable and use a simple condition to check if it is too low or not. Then it's a simple matter of just using the set hp action.
_________________ Currently working on a trial engine in Flash. I am looking for assistance.
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| Sun May 17, 2009 10:15 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13188 Location: United Kingdom
Gender: Male
Spoken languages: English
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Or you could wait for Unas to create the feature that allows for custom "game over" things.
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| Sun May 17, 2009 10:20 pm |
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Hodou Okappa
Traitor to the AAO crown
Joined: Tue May 05, 2009 7:19 pm Posts: 4855
Gender: Male
Spoken languages: English
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Yeah, that sounds like the best bet... I just get antsy when I don't know how long something's going to take. 
_________________ Currently one of four QA reviewers! PM ShadowEdgeworth to have your trial considered for the Featured Trials list!AKA: okappa, Hodou Masaka, Hodosaka, elkappa. And it's pronounced Hoe-doe.
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| Sun May 17, 2009 11:57 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13188 Location: United Kingdom
Gender: Male
Spoken languages: English
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Is it finally possible to do this now that we have the new actions?
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| Sun Jun 28, 2009 1:04 pm |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5360 Location: Under a bridge
Gender: Male
Spoken languages: American
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The thing is (at least for me), when you use the "End Game" action... the game doesn't end. It says "The End", but there's still a box with an arrow on the bottom screen, and if you click it it goes to the next frame =\ (I created a blank frame at the very end of my trial and had the game overs redirect there, but it's pretty annoying...)
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| Sun Jun 28, 2009 1:51 pm |
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Unas
Admin / Site programmer
Joined: Tue Jul 10, 2007 4:43 pm Posts: 6790
Gender: Male
Spoken languages: Français, English, Español
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Bad Player wrote: The thing is (at least for me), when you use the "End Game" action... the game doesn't end. It says "The End", but there's still a box with an arrow on the bottom screen, and if you click it it goes to the next frame =\ You know, when you are confronted with an obvious bug, it'd be a good idea to notify me immediately 
_________________   If knowledge can create problems, it is not through ignorance that we can solve them. Si le savoir peut créer des problèmes, ce n'est pas l'ignorance qui les résoudra. ( Isaac Asimov )
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| Sun Jun 28, 2009 8:55 pm |
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LanaSkyeFan
Joined: Sat Nov 01, 2008 12:08 pm Posts: 167
Gender: Male
Spoken languages: English, Indonesian, Palembangnese
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_________________ This is a block of text that can be added to posts you make. There is a 1000 character limit.
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| Mon Mar 15, 2010 10:29 am |
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Tap
Moderator
Joined: Tue Dec 15, 2009 9:01 am Posts: 4277 Location: Melbourne, Australia
Gender: Male
Spoken languages: English, 日本語
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LanaSkyeFan wrote: http://aceattorney.sparklin.org/jeu.php?id_proces=6802
I think he's talking about that trial Was it necessary to necro this old topic?
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| Mon Mar 15, 2010 12:10 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13188 Location: United Kingdom
Gender: Male
Spoken languages: English
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Please do not bring back an old question unless you have something to contribute to it or you're confused about the answer to a question.
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| Mon Mar 15, 2010 6:46 pm |
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