Thousands of years ago... before the modern day justice system... there was the Elven Preliminary. In a time where suspects were put to death when under suspicion, the High Elves of the forest took it upon themselves to ensure that the people being judged for their actions had their Honor maintained, faced Justice, and above all that the Truth would be revealed. This is what led to the revolutionary invention of the Elven Preliminary. With this new system in place, the elves were given a great sense of peace. No more doubt concerning whether those being put to death deserved it or not... their minds were at ease. But what happens when someone else needs this system...? Not being fond of most other races, the elves are well within their rights to ignore their cries for help. But what if it's in their best interests to pursue these matters? Will they look beyond their hate? Will they treat them as equals? Will it be worth it? These are the questions we seek answers to.
Lu--Dypo and Wacky: For hosting the Turnabout of the Century competition! Zeta, Wooper, Lind, and Gou--GuardianDreamer: For being our competition! Ceres: For making the amazing background pack, which we used several backgrounds from here! LawfulMagician: For making the fabulous extra Angel Starr poses! Truf: For streaming this! (You can watch here!) Da--Tap: For content checking this! Eiji Okita and Hobby Japan: For making Queen's Blade! (Of which we have no rights to. So no sue pl0x? <3) Bu--Blackrune: For making Turnabout of Courage, which this is a total rip-off of! (No I'm kidding COME BACK WE DIDN'T RIP-OFF ANYTHING PROBABLY D:)
(Now I expect comments from all people who we gave this to before releasing it. *Glares at Burr, Tap, Truf, and also at Luna and Wacky if you're reading this after the competition is over*)
Last edited by Gumpei on Sun Apr 15, 2012 3:18 am, edited 4 times in total.
Sat Mar 24, 2012 7:50 pm
Detective Luke Atmey
Joined: Wed Oct 12, 2011 12:14 am Posts: 1928 Location: Empire Pork Building, His Highness's Treasure Room.
Gender: Male
Spoken languages: English, a little French, some German, Saturnian
Playing it right now. I see what you did with the security girl. I'm guessing that she's gotta be about 1000 more or less when you meet her in the games.
_________________ Married to Reyson. Credit to Midnight Jasper of Court Records for my awesome sig. Eventually going to be a Batman villain. Just give it some time.
Sat Mar 24, 2012 8:20 pm
Moklar33
Joined: Sat Aug 21, 2010 9:53 pm Posts: 8
Gender: Male
Spoken languages: English
...Wow, I'm seriously impressed. Gumpei and BB... you've managed to pull off one of the best, if not the best opening to any fangame. I really had no idea what I was expecting, as Queen's Blade isn't a series/visual combat manga familiar to me, but after playing... I'm highly interested in checking it out! What you pulled off is five-star quality work, and I'm not joking. My eyes were glued to the screen, and they only strayed away when I had to note a particular piece of inappropriate content.
The dialogue... was highly innovative and really reflected the two fangame creators behind it. I hate to mention it, but when I played Inferno ~ Investigation 1, I did feel at times I had to scroll through scenes due to a consistent hit of expository backstory, which while had its positives in allowing the player to get to know Raymond Hope and Hunter Truf, it also felt the case was dragging on and on and on. Managing exposition with dialogue is a tough and arduous task to work correctly, but with Queen's Turnabout... I felt every single frame was relevant to the story. Each line told another story and left me hanging for more -- okay, I'm exaggerating here, but you get the general gist. -- If this is what we can expect in the coming five-parts, then I think we have a serious contender for Best Trial of 2012 by the end of this year...
I was incredibly excited after the prologue to learn you'd be challenging Ace Attorney conventions by going out and exploring a fantasy universe -- one that doesn't even belong to the AA Canon! And you worked with it masterfully... the adaptation of Queen's Blade characters was extremely smooth, and how you wrote them really made up for the use of stock sprites. I had an issue or two with stock sprites with your (Gumpei) case, Boom Boom Turnabout, but whatever issues with characterisations in there had completely disappeared for me... Nanael, for one, I felt shared similar traits with Trucy, but was still her own character. Same with Claudette -- excellent use of Lana sprites, by the way -- and Echidna, who is AMA~ZING. Her perverted wit and interactions with Alleyne was enjoyable to watch and never got old... ^^
Oh and the music you used was absolutely brilliant. I had no idea of the epicness the Queen's Blade OST was. Each track fit the scene and characters perfectly. I'm terrible at identifying instruments in any type of music, so I won't go any further than this, but suffice to say I really enjoyed the music in the case. In fact, I downloaded the Spiral Chaos BGM about an hour or so after I finished playing...
Some random comments before I conclude:
The Seal of Honor present was completely unnecessary. What else were you to present?[/joking]
O-Oldbag?! Didn't expect to see her pop up... but what made me shudder was her remark outside... Elena's room, I think it was. She mentions something about "being as youthful as today in two thousand years..." Makes me wonder if TQT is set in 016 AD...
When I saw the library background, I shuddered, reminded of the nightmare of mAc's investigation. Damn you,
Victor Edgeworth does indeed own Bad Player's "Abridged Virtual Turnabout"... and yes, tea likes Victor Edgeworth.
The Marthin Summer segment was absolutely brilliant. Victor Edgeworth/Phoenix Wright is a genius character with an incredible backstory that makes him such a highly likeable character... Kudos to this "Supersonic808", no doubt a pseudonym for one of the AA developers in the Land of the Rising Sun... My only issue with the segment was Canon. I hate to be Mr. Negative, but I have to admit the second time I went through the chapter, I used Instant Text to skip through Canon's argument. How many times can Canon use the Kool-Aid Man and Burger King without the gag becoming too old? It felt like you were trying too hard, for me... but this is my own opinion. I've always preferred other characters to Canon, so I never was deep into the 'haipe'. Still, great to see him again along with Raymond Joebert. A shame you retconned him for Awyeah (sp?), which reminds me: When will Rowdy be re-released with new!Judge?
To end with, I'm going to be frank and say I think Queen's Turnabout will be my favourite case on the site by the next part, no doubt about it. I loved every single moment of it, and felt by going out of the norm with a new universe of characters, you really brought a new level to fangaming... the AA convention can get repeatedly tiring after a while, something that has really impacted on my case-development and playing of other fancases, but you've really lit the flame again with your collaborative work! Please keep developing Queen's Turnabout and I hope you two take out the title!
_________________
Mon Mar 26, 2012 6:44 am
Gumpei
Joined: Thu Apr 14, 2011 12:39 am Posts: 2790 Location: Gynos, the Queen's Capital
Gender: Male
Spoken languages: English, Al Bhed
Playing it right now. I see what you did with the security girl. I'm guessing that she's gotta be about 1000 more or less when you meet her in the games.
Spoiler : :
Well the games DO put question marks over it...
Moklar33 wrote:
The first part was very interesting! You've got me waiting for more, definitely.
Spoiler : :
Canon!
Glad to hear it!
Spoiler : :
I think you meant to say... Victor Edgeworth.
Tap wrote:
Here are my comments: I'm feeling red today.Actually, the brown's growing on me a bit...nah, purple's where it's at.
Spoiler : review :
...Wow, I'm seriously impressed. Gumpei and BB... you've managed to pull off one of the best, if not the best opening to any fangame. This is... wow. What a compliment! And to hear it from someone like you is truly awesome.
I really had no idea what I was expecting, as Queen's Blade isn't a series/visual combat manga familiar to me, but after playing... I'm highly interested in checking it out! I'm hoping the people who play will consider looking into it. I know it won't be everyone's thing, but I think a lot of people judge it based on the fact that it's ecchi and don't really give it much of a chance.
What you pulled off is five-star quality work, and I'm not joking. My eyes were glued to the screen, and they only strayed away when I had to note a particular piece of inappropriate content. You didn't have to stray away TOO much.
The dialogue... was highly innovative and really reflected the two fangame creators behind it. I hate to mention it, but when I played Inferno ~ Investigation 1, I did feel at times I had to scroll through scenes due to a consistent hit of expository backstory, which while had its positives in allowing the player to get to know Raymond Hope and Hunter Truf, it also felt the case was dragging on and on and on. It's difficult to get all the necessary details in without boring at some points, in mysteries especially since you have to name every seemingly unimportant detail that will turn out to be important later on.
Managing exposition with dialogue is a tough and arduous task to work correctly, but with Queen's Turnabout... I felt every single frame was relevant to the story. REALLY glad to see we appear to have pulled it off in a satisfying way, however.
Each line told another story and left me hanging for more -- okay, I'm exaggerating here, but you get the general gist. -- If this is what we can expect in the coming five-parts, then I think we have a serious contender for Best Trial of 2012 by the end of this year... Tap, don't go around giving me a big head like that. D: (No wait keep doing it please. ^^)
In all seriousness, I'm mindblown at the praise you're giving it, honestly... comments like this make every single frame worth it.
I was incredibly excited after the prologue to learn you'd be challenging Ace Attorney conventions by going out and exploring a fantasy universe -- one that doesn't even belong to the AA Canon! And you worked with it masterfully... the adaptation of Queen's Blade characters was extremely smooth, and how you wrote them really made up for the use of stock sprites. We're definitely doing several things differently, such as the lack of age/genders and timestamps... we made such decisions because we feel like certain things in AA simply didn't fit in the Queen's Blade universe, and we want to keep players in the world as much as possible.
I had an issue or two with stock sprites with your (Gumpei) case, Boom Boom Turnabout, but whatever issues with characterisations in there had completely disappeared for me... Blader helped a bunch in the picking out of stock sprites. I hadn't even considered using young Ema for Nowa or Trucy for Nanael until he suggested them.
Nanael, for one, I felt shared similar traits with Trucy, but was still her own character. Same with Claudette -- excellent use of Lana sprites, by the way -- and Echidna, who is AMA~ZING. Her perverted wit and interactions with Alleyne was enjoyable to watch and never got old... ^^ Hah, I'm really glad people are loving Echidna! Blader tells me she's my best character, and it is really fun writing her.
Oh and the music you used was absolutely brilliant. I had no idea of the epicness the Queen's Blade OST was. Each track fit the scene and characters perfectly. I'm terrible at identifying instruments in any type of music, so I won't go any further than this, but suffice to say I really enjoyed the music in the case. In fact, I downloaded the Spiral Chaos BGM about an hour or so after I finished playing... I was amazed at the versatility of the soundtrack. It seemed like there was something there that fit every character and scene we were shooting for. And on top of that, it just sounds great.
Some random comments before I conclude:
The Seal of Honor present was completely unnecessary. What else were you to present?[/joking] I'll admit, I only put that there so that I could put in a failure conversation that no one can see.
O-Oldbag?! Didn't expect to see her pop up... but what made me shudder was her remark outside... Elena's room, I think it was. She mentions something about "being as youthful as today in two thousand years..." Makes me wonder if TQT is set in 016 AD... An exact year isn't stated in Queen's Blade canon, though two thousand years is a decent enough estimate, I'd imagine.
When I saw the library background, I shuddered, reminded of the nightmare of mAc's investigation. Damn you, Yeah, I'm pretty sure Burr commented on this, too. I need to get back to playing Macfia one of these days.
Victor Edgeworth does indeed own Bad Player's "Abridged Virtual Turnabout"... and yes, tea likes Victor Edgeworth. I CAME UP WITH THAT (the tea)! ;D ...it's about the only thing in the Summer novels I can claim to have writen. It is true, after all~
The Marthin Summer segment was absolutely brilliant. Victor Edgeworth/Phoenix Wright is a genius character with an incredible backstory that makes him such a highly likeable character... Kudos to this "Supersonic808", no doubt a pseudonym for one of the AA developers in the Land of the Rising Sun... Nah, you're probably crazy.
My only issue with the segment was Canon. I hate to be Mr. Negative, but I have to admit the second time I went through the chapter, I used Instant Text to skip through Canon's argument. How many times can Canon use the Kool-Aid Man and Burger King without the gag becoming too old? It felt like you were trying too hard, for me... but this is my own opinion. I've always preferred other characters to Canon, so I never was deep into the 'haipe'. If you weren't onboard with Canon initially there's a good chance you aren't going to like him now, so that doesn't surprise me too much.
Still, great to see him again along with Raymond Joebert. A shame you retconned him for Awyeah (sp?), which reminds me: When will Rowdy be re-released with new!Judge? When my art slaves finish the sprites.
To end with, I'm going to be frank and say I think Queen's Turnabout will be my favourite case on the site by the next part, no doubt about it. I loved every single moment of it, and felt by going out of the norm with a new universe of characters, you really brought a new level to fangaming... the AA convention can get repeatedly tiring after a while, something that has really impacted on my case-development and playing of other fancases, but you've really lit the flame again with your collaborative work! Please keep developing Queen's Turnabout and I hope you two take out the title! Oh no, this accidentally fell out of the spoiler tag and I didn't take it out purposefully so people could see it at all.
...but I'm seriously still mindblown by how much you loved it. Thanks again for content checking it for us, and I don't think I need to ask whether you'll be returning for the remaining parts.
Yeah, yeah. You want me to say something. I suppose I had better do so...
Spoiler : :
You dared to go medieval and this is the result. I was convinced everybody would go futuristic because it's just more convincing and easier to do given the sprites you'd have to use. (nobody would have dared having to make that many custom sprites for a comp entry anyways...)
Interestingly enough it does work... mainly because you didn't make it a realistic medieval setting but added in those fantasy elements. (which automatically justifies even the wirdest kind of outfits, so everything's excused.)
The presentation is the best I've seen in a while... that prologue perfectly synched with the music could easily win the prologue-award.
Dialogues are mostly entertaining. Now for some people they might seem a little too stretched at times, but I'm one of those who doesn't really mind if it takes a while to get to the actual point. There were no completely useless characters.... at least I hope so. The amount of information that was given promises a reasonably complex plot. Of course, we have yet to see how that will actually unfold, but at least you know how to make things look like they'll be interesting. xP And since it's you two I'm quite convinced that it actually will be.
Of course since you actually made it work the setting is highly unusual and unique, making the trial more memorable and stand out.
Nothing left to say... I already gave you some thoughts at that time anyway. If there's anything else you simply want my opinion on, go ahead and ask.
I'm getting bored waiting for the eyeball to wake up.
So I'll reply to some stuff, including that adiculous haipe post from Tap. Blew my mind. Really did.
Purple's a good color. Don't mind if I do, love.
Quote:
Spoiler : :
...Wow, I'm seriously impressed. Gumpei and BB... you've managed to pull off one of the best, if not the best opening to any fangame. I really had no idea what I was expecting, as Queen's Blade isn't a series/visual combat manga familiar to me, but after playing... I'm highly interested in checking it out! What you pulled off is five-star quality work, and I'm not joking. My eyes were glued to the screen, and they only strayed away when I had to note a particular piece of inappropriate content.
^_^ As a note, while the universe is mostly the same, there are a few differences. Dongolev is an OC, for instance, so obviously there's nothing seen of him in the anime. Also, this takes place before a certain in event in the main series, and quite a few characters are different for it.
The dialogue... was highly innovative and really reflected the two fangame creators behind it. I hate to mention it, but when I played Inferno ~ Investigation 1, I did feel at times I had to scroll through scenes due to a consistent hit of expository backstory, which while had its positives in allowing the player to get to know Raymond Hope and Hunter Truf, it also felt the case was dragging on and on and on. Managing exposition with dialogue is a tough and arduous task to work correctly, but with Queen's Turnabout... I felt every single frame was relevant to the story. Each line told another story and left me hanging for more -- okay, I'm exaggerating here, but you get the general gist. -- If this is what we can expect in the coming five-parts, then I think we have a serious contender for Best Trial of 2012 by the end of this year...
Could totally finish it by then too. Iunno, it's possible. We got to 2200 REALLY quick, in less than a month.
I was incredibly excited after the prologue to learn you'd be challenging Ace Attorney conventions by going out and exploring a fantasy universe -- one that doesn't even belong to the AA Canon! And you worked with it masterfully... the adaptation of Queen's Blade characters was extremely smooth, and how you wrote them really made up for the use of stock sprites.
Just to expand on the presentation of things, and why they were intentionally excluded:
Ages were excluded for two reasons: One, this takes place in ye oldern times, not in 2000+ where information on people is easily accessible. It just seems odd to carry around large, detailed profiles on every single person involved in the case with this sort of time period, so information was kept to a minimum.
That, and nobody in the QB universe has any canon ages, and we weren't going to go making any up.
Timestamps were excluded for a similar reason. Yeah, they work great in a 1900-2000's courtroom drama/mystery setting. There's a reason Law and Order does it, cuz it works. In ye oldern times? Not so much. They don't even have watches yet, so obviously nobody takes note of the exact time of day. Plus, typewriter noises. We don't even have typewriters yet. So it just didn't work with this setting at all. Therefore, you don't have any messy timestamps to rage at. ^_^
I had an issue or two with stock sprites with your (Gumpei) case, Boom Boom Turnabout, but whatever issues with characterisations in there had completely disappeared for me... Nanael, for one, I felt shared similar traits with Trucy, but was still her own character. Same with Claudette -- excellent use of Lana sprites, by the way -- and Echidna, who is AMA~ZING. Her perverted wit and interactions with Alleyne was enjoyable to watch and never got old... ^^
Being the one who wrote 98% of Nanael's dialogue, I'm flattered. Honestly have no idea how I managed to write her as well as I did, because it's rather distant territory from like... every single character I've written. Several months ago I wouldn't even believe I'd have a talent for writing her, because I absolutely HATED the character during the first few episodes... XD
Oh and the music you used was absolutely brilliant. I had no idea of the epicness the Queen's Blade OST was. Each track fit the scene and characters perfectly. I'm terrible at identifying instruments in any type of music, so I won't go any further than this, but suffice to say I really enjoyed the music in the case. In fact, I downloaded the Spiral Chaos BGM about an hour or so after I finished playing...
The anime contributed a lot to it, too. Dungeon theme (My favorite track out of every single one) is from there.
Some random comments before I conclude:
The Seal of Honor present was completely unnecessary. What else were you to present?[/joking] I KNOW ITS SO HARD
O-Oldbag?! Didn't expect to see her pop up... but what made me shudder was her remark outside... Elena's room, I think it was. She mentions something about "being as youthful as today in two thousand years..." Makes me wonder if TQT is set in 016 AD... If you feel like replaying, present Oldbag's profile to Nowa in the hallway. If not, watch your inbox.
When I saw the library background, I shuddered, reminded of the nightmare of mAc's investigation. Damn you
...Oh hey. I guess it IS that library. Damn. I seem to have a thing for being involved in cases where random bits of Kaufer's mansion will pop up. ^_^ One of these days Truf is going to give me a background with a violin in it.
The Marthin Summer segment was absolutely brilliant. Victor Edgeworth/Phoenix Wright is a genius character with an incredible backstory that makes him such a highly likeable character... Kudos to this "Supersonic808", no doubt a pseudonym for one of the AA developers in the Land of the Rising Sun... My only issue with the segment was Canon. I hate to be Mr. Negative, but I have to admit the second time I went through the chapter, I used Instant Text to skip through Canon's argument. How many times can Canon use the Kool-Aid Man and Burger King without the gag becoming too old? It felt like you were trying too hard, for me... but this is my own opinion. I've always preferred other characters to Canon, so I never was deep into the 'haipe'.
OOH OOH OOH! Now I TOTALLY have a good reason to kill Canon off! ^_^
To end with, I'm going to be frank and say I think Queen's Turnabout will be my favourite case on the site by the next part, no doubt about it. I loved every single moment of it, and felt by going out of the norm with a new universe of characters, you really brought a new level to fangaming... the AA convention can get repeatedly tiring after a while, something that has really impacted on my case-development and playing of other fancases, but you've really lit the flame again with your collaborative work! Please keep developing Queen's Turnabout and I hope you two take out the title!
It ranks pretty high up on our Summer plans. Afraid you won't be seeing anything for the next couple months but... progress should hopefully go crazy once school's out.
Quote:
Spoiler : :
You dared to go medieval and this is the result. I was convinced everybody would go futuristic because it's just more convincing and easier to do given the sprites you'd have to use. (nobody would have dared having to make that many custom sprites for a comp entry anyways...) Silly Baron. WE'RE BETTER THAN MAINSTREAM. They can have their flying cars and TV Michael Jackson waiters and sports Almanacs and whatever else was in Back to the Future 2. We do things the old fashioned way.
Interestingly enough it does work... mainly because you didn't make it a realistic medieval setting but added in those fantasy elements. (which automatically justifies even the wirdest kind of outfits, so everything's excused.) Elven Magic can make modern day clothing. This is totally canon now.
The presentation is the best I've seen in a while... that prologue perfectly synched with the music could easily win the prologue-award.
Dialogues are mostly entertaining. Now for some people they might seem a little too stretched at times, but I'm one of those who doesn't really mind if it takes a while to get to the actual point. There were no completely useless characters.... at least I hope so. The amount of information that was given promises a reasonably complex plot. Of course, we have yet to see how that will actually unfold, but at least you know how to make things look like they'll be interesting. xP And since it's you two I'm quite convinced that it actually will be.
WORDS. I LIKE WORDS AND YOU WILL READ ALL OF THEM. Ahem.
And no, no useless characters. Guaranteed.
And yes, lots of information and loose ends. Good thing you have your Notes. Of course, it's also a VERY BAD thing that you have your notes. Don't ask. You'll see.
Of course since you actually made it work the setting is highly unusual and unique, making the trial more memorable and stand out.
Nothing left to say... I already gave you some thoughts at that time anyway. If there's anything else you simply want my opinion on, go ahead and ask. None at the moment, but your approval obviously means a lot. Hopefully, you'll stick around, and double-hopefully, you'll REALLY hate us.
_________________
Engaged to Gumpei <3
Bad Player wrote:
Yes, that's exactly correct. The purpose of the test is to test whether you have an understanding of the material, not if you've simply memorized it and can regurgitate it. In fact, I'm sure the reason he put the 'trick questions' on the test was in order to see who understood the material and was paying attention and who was simply memorizing facts without taking the time and effort to actually understand them.
Wed Mar 28, 2012 12:51 pm
TKinhonipei
Joined: Wed Dec 22, 2010 1:16 am Posts: 2718
Spoken languages: English, Al Bhed
The strongest bonds you can make are the ones you aren't looking for, the ones that surprise you. I'm speaking from experience, so I believe in that pretty strongly. Think that's why so many relationships fail, because people wind up forcing themselves to find good in the other person, play up who they are to appear more attractive to them... but well... real love is being yourself, with someone who cares about you and accepts you for who you are.
Wed Mar 28, 2012 7:31 pm
$Fth
Joined: Thu Dec 30, 2010 9:54 am Posts: 1481 Location: Gardner, Kansas in Good Ol' AMARIKA WHOOOOO
Gender: Male
Spoken languages: English
Eh, I already told you guys my opinion on the matter but I feel I should re-iterate.
Spoiler : Audio :
Balance between audio and video might not seem like a big deal at first, I guess. I mean, if the music's good, then it should be fine. However, please, for the love of god, turn it down a bit. It's overbearing how loud the music is blaring throughout parts of the trial. When the music goes out, it's so creepily silent. As far as music selection goes, I think you're golden. I was constantly intrigued and swayed solely by the musical score accompanying (holy cow, accompanying is a word) and it did a fantastic job at complimenting the scenes in themselves. However, the music could have had the same effect while also not destroying my ear drums.
That aside, remember to take into account that this is a fangame. Which means it's a game. Which means people play it for enjoyment. Maybe I'm the black sheep in the group but the Oldbag rants were far too common to the point that it was irritating. And I'm sure you'll be glad to think that you "trolled" me but also keep in mind that this is something for enjoyment. This isn't Kaizo Mario or IWBTG. If people are playing it, they want to have an enjoyable experience and you need to take into account that, while sometimes trolling is humorous, constantly using that tactic will degenerate a lot of the enjoyment as it just becomes more a chore to constantly have to talk to a character that makes a habit of going into rants that are unskippable. Other than that, I'm pretty excited for the next part.
_________________ And all the carries and junglers will look up and shout "Save us!" and I'll whisper... "MORDE ES NUMERO UNO HUEHUEHUEHUEHUEHUE" Belle made my avatar. You don't know who that is but you should hunt her down and praise her for it. Do it.
Bad Player wrote:
In comparison, you put objects in bags.
Just call me Ike.
Wed Mar 28, 2012 9:18 pm
GuardianDreamer
Joined: Tue Jan 26, 2010 1:25 am Posts: 4219
Spoken languages: English, Slight Spanish
Well, I suppose it's about time I decided to play this. I'm not good at reviews though, so I'll be giving my running commentary on this instead. Hopefully that's acceptable.
Spoiler : Running Commentary (Yay!) :
A trial based on Queen's Blade? Alright, I have to mentally prepare myself for this. This is not Queen's Blade the show, it's The Queen's Turnabout, a trial that Gumpei and Blader poured their hearts and souls into. I'm going to try and enter without being biased. ... As soon as it loads. There we go.
Enjoy, huh? Why do I get a bad feeling about this? Not like it'll be BAD, but that I'll somehow get frustrated... for some reason.
Yay, title drop. Uh... maybe it's just me, but I think the audio was a bit too loud during the intro. I get that it's supposed to help immerse the player, and it DOES do a great job of that (really, great work) but... hm. I don't know. Part of me likes how loud the music was, another part didn't. Anyway, time to continue!
I have no clue what just happened. And the main character is an... elf? Interesting.
Huzzah, now it's time to actually do something! Hm... PRESENT AAAAAAAAAAAAAALLLL THE EVIDEN- there is none. Hm... PRESENT AAAAAAAAAAAAAALLLLL THE PROFILES!
Magical profiles, yay. Also, this may or may not be an error (and there may or may not be a way to fix it), but after a "Present" conversation is finished (at least in the first area) the screen VERY briefly goes black before going back to the normal background.
Now to examine everything! ... That didn't work.
No, I don't know about the Vance family. Or about anything that's going on. Please give some exposition so the players like me who have little clue as to what's going on can follow along.
This Echidna is definitely different from Fire Emblem's Echidna. (Yes, I must link EVERYTHING to Fire Emblem)
Also, I'd just like to comment on how oddly fitting the music currently playing is. It really doesn't strike me as an Investigation Theme. I know this is supposed to be different from AA, but still... it is surprising how well it works.
Seal of Honor, you say? Is that the Badge? I'm obsessed with Badges. Anyway, to Home! Rrrrrrrrrrraaaaaaaaiiiinbow!
PRESENT AAAAAAAAAAALLLLL THE EVI- ERR... PROFILES!
Examining everything, yes. I hear there's a lot to examine... hopefully I don't miss anything.
Yes, thank you for explaining. I feel pretty lost right now.
Alright, heading to the Castle. To the DreamMobile! And no, it doesn't matter that cars probably don't exist. The DreamMobile is beyond silly concepts like "time" or "common sense".
Is it a bad that I was actually able to read all of the fast text?
Oh no, I have to present something! What do I present? The Badge is always the right choice, but this is different. It's the Seal of Honor. Okay then... if I die, then I have one last message: Fire Emblem Difficulty is the best difficulty.
I didn't die. Okay then.
Oddly enough, I don't find the fact that a character using Young Ema's sprites talking to a character with AJ!Ema's sprites to be very strange. For some reason.
Wendy Oldbag...? I could make a comment, but I get the feeling that all possible jokes have been made.
PRESENT AAAAAAALLLLL THE EVIDENCE (... Even if it's only one piece of evidence) AND PROFILES!
To the Dungeon! Everyone loves the Dungeon, it's obviously the most bright and cheery place eve- oh. This looks like a depressing place. THE BROCHURES LIED TO ME.
Maybe this dungeon changes depending on the mood of the occupant? Claudette, be happier so the dungeon can look more like in the brochures! ... Okay, that plan didn't work.
Okay then, time to PRESENT EVERYTHING, then examine the area, and then and only then can I move on to the Talk Conversations. My priorities are clearly the best.
Spelling error! It's a pretty minor one though. It's the conversation you get in the Dungeon for presenting Alleyne's Profile. The frame that says "If it were up to me, I'd be find with telling you, but..." It should be "fine".
Yes, of course she's an illegitimate child. Silly Alleyne, didn't you read the profiles like I did?
A motive? That's good. There are too many cases where no motive is given.
Huzzah for Notes! Now I have more evidence to present to absolutely everyone.
Escapism is bad.
Endlessly taking more and more notes, just like school!
Reverse-Psychology always works! At least until Reverse-Reverse Psychology. But that can be countered with Reverse-Reverse-Reverse Psychology. Which can be battled with Reverse-Reverse-Reverse-Reverse Psychology... and on, and on, and on.
Wait, a spear? We're armed? Why was I not aware of this!?
Examine everything? Well, I was doing that anyway, so this works out just fine.
Are you the royal highness, or are you the loyal servant~?
Ah-ha! Oldbag was the victim! It all makes sense now! And Nowa is the killer! IT'S SO OBVIOUS!
Minor problem, when examining the blood in the Throne Room. Immediately after the frame saying "(Wonderful...)", there's an empty frame where nothing happens. Pretty sure you meant to put a timer there.
Oh, curses. I think there was another minor problem, similar to the above problem, but I went past it. It's during the conversation when you examine the throne room. Can't remember exactly when though, my apologies.
How can you tell it's an angel? Are there magical powers at work here that I'm not aware of?
Alright, the dining hall! Maybe Alleyne's hungry right now. ... Hm. Why does this give me a feeling of deja vu...?
OH NO, ISAAC GUARD IS IN THIS CASE, MAKING NAMETAGS DISAPPEAR! He's trying to erase Alleyne from existence! It's in the conversation with Nowa, presenting the Seal of Honor. It's in the main Hallway... the place where you get sent immediately after examining the crime scene. It's the frame that says "...Yes, I did, and I will. And yet... Nowa, let's just go, before I change my mind."
Four lines of doom. Same place as the above. It's the conversation you get for presenting Echidna's Profile. "One time, I saw her carrying an injured woman in her arms. She really does care, deep down inside..."
To the dining hall! Oh, hi there person. Hm... guessing he's the count then.
PRESENT AAAAAAAAAAAAALLLLLLL THE EVIDENCE!
Isaac strikes again by making nametags disappear! It's the "nothing is here" message for the Dining Hall, when you examine an irrelevant location.
Hm, just noticed this. The fourth page of notes... it goes over the black space... um, I don't know how to describe it. Hopefully you know what I mean. Anyway, to the dungeon!
Hey Claudette, why do most heroes and heroines prefer to use swords? ... Hm. Alleyne asked a completely different question. Oh well.
... This is strange. Nyx's sprites keep blinking. As in, they appear one moment, disappear the next, and it keeps repeating over and over again. If it means anything, I'm playing while using Google Chrome.
Oh well... PRESENT AAAAAAAAAAAAAALLLLLL THE EVIDENCE!
Huh. It's the Martin Summer novel. Yay, I found an Easter Egg!
Ah... the one that I walked into, during the middle of Truf's livestream. That sure was awkward.
Say hi to Plant-Me for me later.
Hey look, it's my death threat! Wait a minute... but this was given to Claudette. So is she the alternate reality version of me? But there's already Plant-Me. How can I have two alternate reality versions of me? Unless... Claudette is a plant? IT MAKES SO MUCH SENSE!
Claudette, explain everything! ... Hm. I think my plan was slightly flawed.
Howdy Oldbag, how goes life?
Minor mistake. More specifically, a space is missing where it should be. It's the frame that says "I... don't even KNOW what else I'll do to her, when I find her!BUT IT'S GOING TO HURT, WHATEVER IT IS!"
PRESENT AAAAAAAAAAALLLLLLL THE EVIDENCE! (Has that gotten old yet?)
Curses. Presenting the Death Threat didn't make us threaten her.
Hm. Once again, someone is trying to erase Alleyne from this world. It's the "nothing worth examining" conversation you get Upstairs.
Think about it, Oldbag. This is a deal you can't refuse. We'll split the world, 50-50. But you're totally stuck with the part of the world where everyone gets sued.
Let's see... angels are usually supposed to represent law, but Nanael seems Chaotic... meaning she isn't an SMT angel... okay, we're safe. Just to make sure, presenting all evidence.
Now, if I remember correctly, the second chapter should be... there!
I love how everyone acts relatively in-character and things are actually kind of serious (along with appropriate spelling and grammar) until Victor Edgeworth appears. I found that to be rather funny.
Capitalization error in the "Queen Aldra" conversation. It's the frame that says "okay then, I'll tell you."
We should threaten Echidna back! Present the Death Threat! It's our only hope! Hm... I'm starting to think the Death Threat is becoming my favorite piece of evidence, aside from the Badge, of course. Is that creepy?
Death Threat didn't work. Sadface.
Why is there suddenly light outside? It was night in the other room. Unless all of that light is fog... oh well, if it's due to limited resources, then I understand.
Don't really mind it too much since I'm used to a lot of dialogue from playing a bunch of visual novels, but I can't help but notice that the average player could find the summary of the case so far (the talk with Echidna) to be kind of... long-winded, I suppose. I guess it can't be helped though.
Hm... sure, things are urgent, but I have to examine everything! ... Okay, fine.
CHARGE! PRESENT ALL THE EVIDENCE, AND HOLD NOTHING BACK!
The Four Horseman Of The Apocalypse? They aren't as powerful as Sirius from New Mystery of the Emblem.
Uh... I think I might have missed another error. I COULD be wrong though, not sure. There might be a blank frame, that probably should have a timer. If so, then it's directly before the frame that says "(But before I forget, I should write some of this down.)"
... I think I might be stuck. I've examined the statue, and the torches... but there's something else? I have no clue what it could be.
15 minutes of examining later, and I found it out. It was the bottle? Odd. I thought I clicked on that... oh well.
TELL US EVERYTHING YOU KNOW ABOUT POISON.
Oh look, part 1 is now over. And I received a shout out. Yay. Okay, time to summarize all the obvious facts of the case.
- Nowa is totally the killer, and she definitely killed Oldbag. - Isaac Guard is a part of the plot, and he's trying to erase Alleyne from existence. - Claudette is a plant. - No one understands when I'm trying to threaten them with death. - There is no Mahjong. Sadface.
Well other then people watching me make embarrass myself here,here and here
I'm going to give my comments:
Spoiler : :
Presentation: Well other then the few mistakes of text spacing (which I am sure is fine). The presentation is pretty damn impressive. The intro has got to be one of the best intros I've ever seen. Not to mention
Story: Now normally I would mark points off for plagiarism of Shakespeare's work but I am going to be lenient today. You guys were able to craft a nice fantasy world ( even if that fantasy setting isn't even yours ). Not to mention that you also crafted a nice mystery. Although sometimes, I felt like stabbing myself with dialogues that long. I know you have to throw out exposition, but can you at least try to make it more exciting then through exposition dumps. (Like using Zeta's quizzing system as a recap)
Characters: Alleyne: Now it may seem like I didn't like Alleyne in my live chat but it isn't true. She has a flawed moral compass but that just made her seem much more, for a lack of a better word, "human". The main character isn't a perfect saintly boy scout + a stick in the mud. She does the right thing in the end of course, but I like that she isn't perfect. In fact, due to this "realism", she is the best protaganist I've ever played.
Nowa: Well, we have the charming sidekick... Errrr, I really have nothing of interest to say.
Oldbag: I love Oldbag. Just the way she spunks out is fun to watch. I didn't find the countless rants "annoying" per say, but I think other people my find it so.
Echida: Oh look, it's the raging sex offender! This is definitely TQT's breakthrough character. I just love the fact that she is so dastardly. She is incredibly fun to watch and an excellent character...(even if she is responsible for the evil 238 frame dialogue...) And do I get brownie points for guessing she is the prosecutor by the time I reach the hallway?
Nanael: meh
Nyx: meh
Claudette: Aww... I was crying so hard. The thing I love so much is how obviously heartbreaking and tear wrenching the entire scenario of this character was. You definitely were able to pump up the pity level you sly devils
Music: What a fantastic OST. I know nothing about Queen's Blade but this makes me curious into looking at it.
Additional Comments: The courtroom scene between Victor Edgeworth and Glase Canon was the most epic, grandiose, Brobdingnagian, piece of literary fiction I have ever seen. All the characters were real, fully developed, interesting, inspiring and a complete paradigm shift of our own human nature. The plot was absolutely ingenious and astounding that had me enthralled into the plot. The twist at the end was completely unforeseen and greatly improves the literary genius of society at large.
There is nothing left to say other then the fact that you too have crafted an epic that would make even the face of God shed a tear. The Nobel Prize in literature is not a title even worthy to be even considered. You have changed the mind of society and have brought the true form of artistic and genius literature. Changing us, realizing ourselves, and reaching new depths in the ocean of human knowledge.
Ending Comments: Another fantastic trial guys. Definitely recommend to play it
_________________
Fri Mar 30, 2012 2:22 am
Enthalpy
Joined: Wed Jan 04, 2012 4:40 am Posts: 995
Gender: Male
Spoken languages: English, limited Spanish
I've liked what I've seen of it so far, but for some reason, the third topic during the chat with Nanael is not showing up. This has happened multiple times on different browsers, so I am fairly sure this is no fluke. (I'll put in my thoughts when I've actually gone through the whole thing.)
_________________
I am willing to beta-test ANY entry for the Turnabout Convergence competition. PM me for details.
Fri Mar 30, 2012 9:49 pm
Gumpei
Joined: Thu Apr 14, 2011 12:39 am Posts: 2790 Location: Gynos, the Queen's Capital
Gender: Male
Spoken languages: English, Al Bhed
How odd, no one else has had this problem that I know of...
Hm, actually just managed to recreate the problem, let's see here... ahhhhhh! It was because I merged the frame that had the action where it revealed it recently while editing, should be fixed now, sorry about that...
EDIT: And I'll be replying to everyone's comments soon.
Joined: Wed Oct 12, 2011 12:14 am Posts: 1928 Location: Empire Pork Building, His Highness's Treasure Room.
Gender: Male
Spoken languages: English, a little French, some German, Saturnian
By the way, question. How does one execute a trial taking place in medieval times so well?
_________________ Married to Reyson. Credit to Midnight Jasper of Court Records for my awesome sig. Eventually going to be a Batman villain. Just give it some time.
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum