[T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ●

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[T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Blackrune » Jeu Fév 02, 2017 8:21 am

~ Curiosity of a Turnabout ~


Made for the Odd Premises Competition hosted by Reecer6


Story:
The year is 2416. Humanity as we know it has been mostly forgotten, as strange creatures roam the world and attack anyone they encounter.
The people of the town "Safe Haven" are able to keep these creatures at bay with the help of SPELLs - unique supernatural abilities.
A lot of technology has been lost, although scholars have managed to collect and preserve most major breakthroughs in medicine. Some technology has also been made redundant due to SPELLs.

It is in this future that scientist Linus Skye is called to assist the police in a most curious case - a murder outside the safe walls of the town.
The culprit is obvious - or at least it seems that way. Regardless, Linus soon becomes convinced that there has to be more to this case than meets the eye. The fate of the entire town might rest on his shoulders...

Notes:
-Has gameplay. Though while it is fairly AA-like, it may not be exactly the usual due to the premise.
-This is pretty long. Don't expect to finish this in one session. (unless you have 5+ hours of time I guess)


Spoiler : Credits :
This entire trial was made with the help of Catalysis, a tool by Enthalpy.

Beta Testers:
kwando1313
Detective Luke Atmey

Sprites:

Rei Ference:
Mae Mee by Hesseldahl

Karan Kat:
John Kerrington by Dragontrainer

Talia Porter:
Quinn DiMagi by FenrirDarkWolf

Dief Ference:
Nicholas Quartz by FenrirDarkWolf

Collin Claret:
Slayan McTrigger by Gamer2002

Adrian Deskry:
Hugo Beardsley by Lind

Damon Maxwell:
Vergil Silas by Silver Glas

Orpheus Justice:
Clemens Sigurt by Radian

The Great Guardian:
Robert Ballard by Tap and gotMLK7

Nils Gickam:
Tsuki Oukami by Greeny

Titus Ronos' profile picture:
FenrirDarkWolf

Custom Courtroom:
SuperAj3
Spoiler : Soundtrack :
(Note: I tried to give Youtube links wherever possible, but some tracks are so obscure that I just couldn't find them there.)
The Divide - Fault Milestone One
Iris Watson's Theme - Dai Gyakuten Saiban
He is from the US - Hajime no Ippo
Trick Thinking - Broocevelt
Search ~ Core 2014 - Broocevelt
Muddy Water - Shiki
Dwellers of the Fog ~ Suspicious People - Dai Gyakuten Saiban
Prison Cell Elegy - Broocevelt
Chains of the Heart - Dual Destinies
Complication - Ghost Trick
Twilight - Shiki
Septette for the Dead Princess (Orchestral Remix( - Touhou
Rune's Theme - Fault Milestone One
Educated Murder - Fault Milestone One
Revisualization ~ Echo of Thoughts - Broocevelt
Melano's Theme - Fault Milestone Two side:above
Courtroom Lobby ~ Prelude to Duty - Broocevelt
To Be A Winner - Hajime no Ippo
Court Begins ~ Keepers of the Order - Broocevelt
Cross-Examination ~ Moderato 2015 - Broocevelt
Cross-Examination ~ Allegro 2015 - Broocevelt
Pokemon Black & White - Route 10 ~Sentimental Groove Arrange~ - Y.W.
Suspense 1 - Dai Gyakuten Saiban
Suspense 2 - Dai Gyakuten Saiban
Declare the Truth - Broocevelt
Pursuit ~ Coup de grâce - Broocevelt
Sei-Sin-Atu - Yoshikawa-45
Joint Reasoning Type A - Dai Gyakuten Saiban
In the Light of Hope - spineless version - Fault Milestone Two side:above
Reasoning Battle ~ Start - Dai Gyakuten Saiban
Must Win - Hajime no Ippo
Suface Tension - Fault Milestone Two side:above
Under Your Skin - Fault Milestone Two side:above
Death of Dignity - Fault Milestone Two side:above
Confess the Truth 2016 - Spirit of Justice
Cornered ~ Spell-breaker - Professor Layton vs. Phoenix Wright: Ace Attorney
Danse Macabre - Sound Adventures
Hibi - Hinata Samidori
Won the case! ~ Our everlasting victory - Broocevelt
Rune's Theme 2 - Fault Milestone Two side:above
Rising Up - Tales of Zestiria
Spoiler : Walkthrough :
INVESTIGATION:
-Move to Police HQ
-Exhaust all Talk Options
-Move to Gate
-Move Outside
-Crime Scene
-examine the blood
-examine body outline
-examine the coffin (black thing in the back)
-move into abandoned house
-exhaust all talk options
-examine the strange weapon on the floor
-present it to Collin, there'll be a new talk option to click then
-move upstairs
-examine the window
-move downstairs
-examine the light in the upper left corner
-examine the gun in the lower left corner
-examine the trolley
-examine the curtain on the ceiling
-examine the small shelf near the right border of the screen

If you did everything in all locations, the game should automatically advance you.

-Move back inside

(things get rather nonlinear here. If you get stuck, you can move back to the study. Rei will at least tell you which locations still have stuff to be found in.)

Police HQ:
-Talk about The Gate
-present the gate records and try the new talk option. This makes it possible to move to Karan Kat's House from The Gate
-present the victim's profile, this allows you to move to the victim's house

Karan Kat's House:
-Just exhaust all talk options. Once he closes the door on you, you're done.

Victim's House:
(Note that this is the shortest possible route, but not the one you'd likely take ingame. You can also just try the lock five times if you're lost and didn't save)
To win the minigame, simply:
-move to second pin
-pull pin down
-pull pin down
-move to third pin
-pull pin down
-pull pin down
-move to fourth pin
-push pin up
-move to fifth pin
-push pin up
-try the lock

---
-once inside, examine the couch just in front of the bed to get the BR-1 report
-examine the table in the upper right corner, this reveals a new location: Talia Porter's house
-move to library
-examine the book on the ground

Talia Porter's House:
-Exhaust all talk options
-examine the wine bottles on the right side of the room, this reveals a new location: Maxwell's Marvels

Maxwell's Marvels:
-Exhaust all talk options
-examine the map and wine glass on the table to the right.

Detention Center:
-Exhaust all talk options
-Commence psyche-lock breaking
-present Karan Kat's profile
-present gate records
-present the note to Nils
-click the new unlocked talk option

Doing all of the above should end this part of the investigation.

Overthinking the case:
-present Outcast report or Outcast note
-select "Why the western ruins?"
-present the Monster Guide
-select "Haunters"
-present the Slicer blade or the shotgun
-present the weapon you didn't present in the previous prompt
-present Slicer blade
-present Maxwell
-present Monster Guide
...
-don't die.

Trial:

Adrian's testimony:
-Present the victim's profile at statement 4.

-present autopsy report
-select "The defendant would go back in time"

Nils' testimony:
-combine the final two statements
-present the shotgun at the combined statement

[OPTIONAL] combine the second and third statement and present Nils' profile at the combined statement

-press the second-to-last statement
-select "Not True"
-present the diagram
-point at the street leading down from the crime scene

-combine the final two statements
-present the diagram at the combined statement



-present Karan Kat's profile
-present the SPELL book

-exhaust all options

Maxwell & Porter: Happening upon a murder:
-press first statement
-present the gate records at first statement

-select "That IS what they ended up doing"
-select "To kill something" or "To find something"
-present SPELL Book
-select "Freedom Clause"
-present the Monster Guide
-present the Slicer blade
-disagree completely
-present world map

M & P: East vs West:
This testimony has four separate issues you have to point out.
-press first statement
-select no
-present monster guide and gun (in any order)

-present Nils' profile at third statement

-press fourth statement
-select 'I think so'
-present autopsy report
-select 'It wasn't facing you'

-present Nils' profile at the fifth statement

-select impossible

-select the first statement and the last statement

-present porter profile
-present wine bottle
-select transportation through solid matter
-present porter profile
-present outcast report

M & P: Two Sides of the Same Coin:
-combine second and third statement
-press and select the new 'I dropped the wine bottle after seeing the figure get decapitated.'
-combine fifth and sixth statement
-press and cross-combine the new 'After Maxwell dropped the bottle, I witnessed what looked like the defendant comitting the crime.' with the previous selection

-present Mr. Kat's profile

-select 'its name'
-type in 'heat' and 'water'
-select 'Jack'
-select 'you can't see heat'

Kat (and Maxwell): A Place full of Empty Fears:
-press third statement
-present diagram at the new fourth statement
-press fifth statement
-suggest he did something else
-present razor piece
-press fifth statement again
.suggest he saw something else
-present Kat's profile

-present Adrian's profile
-present Collin's profile

-present the victim's profile
-select 'He was unconscious'
-present the outcast report

-present window
-present piece of rope

-select 'To Lift something else up'
-select 'Fell Down'
-Just do it
-select 'we technically DID find something'
-present diagram
-point at the cross
-suggest a spell user
-present Kat's profile
-select 'something else'
-present evidence
-present trolley
-present window
-select 'Reflection Trick'
-select 'basement'
-present trolley

Maxwell & Kat: Vampires Have No Mirror Image:
-press the sixth statement
-Agree
-present ???'s profile
-present Kat's profile

-select 'Door'
-select 'Before the defendant entered the building'
-Show it on map
-point at the victim

-say he wasn't cut in half by the defendant
-present Kat's profile
-present the outcast report

Karan Kat: That won't cut it, Mr. Skye!
-present rope at first statement

-press second statement
-select 'he picked it up before leaving'
-select 'the rope fell down'
-present the shotgun

-press third statement
-present bicycle
-select 'when you witnessed the defendant'

-press fourth statement

-press fifth statement
-either present newspaper or type in mask

-press sixth statement
-present BR-1 report

-present razor fragment

-present Kat's profile
-present Adrian's profile

-Better help him if you want to get to part three

-Kat's profile again~

-select whatever you want


Judgment:

-present ???'s profile
-present gun
-present bloodstain
-select 'three months ago'
-present the newspaper
-accuse Mr. Kat of being deVoile
-present the outcast report
-select 'She wasn't actually an outcast'
-present BR-1 report

-present Porter or Maxwell
-present Porter's profile

-select 'behaviour before the answer'
-select 'she's a second outcast'
-select 'probably not'
-select 'she was born outside'
-select 'the outcast'

-present the outcast report

-present the outcast report again~
-select 'real talia changed her appearance'
-select 'No'
-select 'Yes'
-present Karan Kat's profile


-present Linus Skye's profile


-present the bicycle

-present the newspaper

-Agreeing is a viable ending, but if you disagree, there's some more:

-present Nils' profile

-do whatever, it will sort itself out :)
Dernière édition par Blackrune le Sam Fév 04, 2017 6:04 pm, édité 1 fois.
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par kwando1313 » Jeu Fév 02, 2017 8:48 am

updated sprites when

Seriously though, it's a really good trial. Go play it.





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"The Knight of the Iron Hammer, Vita, and the Steel Count, Graf Eisen. There's nothing in this world we can't destroy."
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par FenrirDarkWolf » Jeu Fév 02, 2017 10:34 am

WEOW
That was... I'm eager to finish it, buttttt, I have class in the morning
But I really like what I've played thus far, I'm really immersed in the story.
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par kwando1313 » Jeu Fév 02, 2017 8:31 pm

Spoiler : :
Image


This is a good meme.





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"The Knight of the Iron Hammer, Vita, and the Steel Count, Graf Eisen. There's nothing in this world we can't destroy."
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par NihilismFormula » Ven Fév 03, 2017 8:18 am

So hey, if you haven't played this yet? Should probably do that. #truefacts Review coming eventually probably.

Spoiler : Spoilers don't read unless you've played all parts :
Honestly though, the second half of part 2 was driving me crazy because I kept waiting for somebody to point out that the entire elaborate plan I was coming up with was completely dependent on Porter creating 2 witnesses in that exact location. And I couldn't figure out a way to make that work and I was so worried that I was going to get stuck because I had to come up with an impossible scenario. But hey it all worked out in the end! :D
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par ForTheLoveOfGodot » Dim Fév 05, 2017 4:37 am

Man that was cool! I honestly think this case uses magic better than the Layton crossover did. One question about the ending:
SPOILERS:
Spoiler : :
In the ending where you side with the outcast, it's mentioned that there have been strange disappearances in the town. Is this detail just a throwaway thing, or is that answered somewhere else that I missed?
[list=][/list]
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Blackrune » Dim Fév 05, 2017 1:53 pm

ForTheLoveOfGodot a écrit :Man that was cool! I honestly think this case uses magic better than the Layton crossover did. One question about the ending:
SPOILERS:
Spoiler : :
In the ending where you side with the outcast, it's mentioned that there have been strange disappearances in the town. Is this detail just a throwaway thing, or is that answered somewhere else that I missed?
[list=][/list]

Spoiler : :
The answer to that isn't in this game. The reason I hinted at some unresolved plot points there was mainly because I felt like being meta with "you picked the uncertain future". If there ever ends up being a sequel I might explain it though.
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par keyz05 » Mar Fév 14, 2017 6:02 am

Does anyone have a link to the trial part of this Case?
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Blackrune » Mar Fév 14, 2017 6:55 am

keyz05 a écrit :Does anyone have a link to the trial part of this Case?

http://aceattorney.sparklin.org/player. ... l_id=89025
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Ferdielance » Mar Fév 14, 2017 7:47 am

I'm working on a review! A few quick questions and thoughts - not sure if plot holes or just careless reading.

Spoiler : THERE BE SPOILERS HERE :
* If I follow correctly, the real Talia Porter was wounded at a young age, and Linus was made to fuse her brain with the 'empty' Outcast Jr. body. Much later, she came to Linus and said something was "wrong" with her body. Linus saw that his power had been used on her, and set up a brain tank to hold her brain once the SPELL failed and the fusion was undone. By the time of the trial, a full robot body was ready, and she inhabited it.

What does this mean? Why didn't she notice the change in her body and, in particular, her face when she was first transferred? Why didn't people who knew her think she had a wildly different face?

* For that matter, why doesn't Linus immediately recognize Outcast Jr. as fake because of her lack of blue hair?

* Real Talia has such a drastically different language pattern from Outcast Jr. that it seems bizarre that Fake Talia wouldn't have at least tried to imitate it - or that Linus wouldn't have mentioned it. I think it's being played as a joke, but it's not quite working as one.

* How exactly was Outcast Jr. initially planning to square Maxwell's testimony happening (as far as he knew) on the east side of the city? Did she intend to confess to misleading him in court from the beginning in order to push her 'vampire killer' story? If so, wouldn't this immediately draw enough attention to her to make questions like, "Are you an accomplice" very likely to come up in interrogation?

* In Real Talia's notes, she repeatedly and consistently refers to the Outcast as "he." No other narration or dialogue in the game refers to a male outcast. Is this referring to Outcast Jr's mom? If so, why the pronoun switch? Language trouble?

* In the final showdown, why on earth would Linus wait to name EVERYONE when the killer could use his power at any time? Surely presenting 3 or 4 wrong ideas would be enough to get the point across.
"A slow sort of country!" said the Queen. "Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!"
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Blackrune » Mar Fév 14, 2017 10:02 am

Ferdielance a écrit :I'm working on a review! A few quick questions and thoughts - not sure if plot holes or just careless reading.

Responses in blue, to the best of my ability.

Spoiler : THERE BE SPOILERS HERE :
* If I follow correctly, the real Talia Porter was wounded at a young age, and Linus was made to fuse her brain with the 'empty' Outcast Jr. body. Much later, she came to Linus and said something was "wrong" with her body. Linus saw that his power had been used on her, and set up a brain tank to hold her brain once the SPELL failed and the fusion was undone. By the time of the trial, a full robot body was ready, and she inhabited it.

What does this mean? Why didn't she notice the change in her body and, in particular, her face when she was first transferred? Why didn't people who knew her think she had a wildly different face?

One reason Talia was picked was because she already looked somewhat similar to the outcast's child back then. We're talking pretty young here, so even if she noticed something was off, she'd just have forgotten that ever happened after some years. As for her family, well, even if something seemed a little weird about her appearance, it was still obviously the same person with the same mannerisms and the same memories. She was still growing so they could just have chalked it up to that.

* For that matter, why doesn't Linus immediately recognize Outcast Jr. as fake because of her lack of blue hair?

Only the robot had blue hair actually. He just assumed she dyed it back to her natural color... though I guess he could have dropped a comment about that.

* Real Talia has such a drastically different language pattern from Outcast Jr. that it seems bizarre that Fake Talia wouldn't have at least tried to imitate it - or that Linus wouldn't have mentioned it. I think it's being played as a joke, but it's not quite working as one.

He does bring up that she was talking differently when they meet in the investigation.
Linus: Though... you're acting a little strange today, aren't you?
Linus: Like... what happened to the usual... hm... melodramatic eloquence?
Linus: Either you're trying to leave a good impression on Rei, or something happened.
"Talia": I have no idea what you're talking about.
Linus: You do. You're just being the usual problem in that regard.

She gets away with it because regular Talia's personality left enough of an impression on Linus for him to assume she's just playing games again.
...Though I acknowledge he should have probably found it weird more than once, or questioned why she kept doing it.
As for why fake Talia doesn't even try - she simply didn't even know that was a thing.
Whenever Talia met with the outcast's child, she 'downgraded' her speech-style so that who she assumed to be more primitive would be able to understand.
"Talia" then assumed this was how she always talked, and pretty much just had to talk her way out whenever someone questioned her on it.


* How exactly was Outcast Jr. initially planning to square Maxwell's testimony happening (as far as he knew) on the east side of the city? Did she intend to confess to misleading him in court from the beginning in order to push her 'vampire killer' story? If so, wouldn't this immediately draw enough attention to her to make questions like, "Are you an accomplice" very likely to come up in interrogation?

She didn't intend it from the beginning. She would have been fine with letting the contradiction stand.(contradictory statements with no explanation -> prosecutor looks bad -> profit) It was just an option should it get to that. It's not like she could actually predict how the trial would go. So yeah, it was pretty risky, but at least offered the benefit that she would then be confirmed as someone with a spell. If asked whether she was an accomplcie, she would have tried to dodge with her excuse about the safely obtainable Slicer blade being in the west and Maxwell being too hard to convince to go there. She was mostly banking on the fact that the prosecutor would be fixated on finding the culprit first(which, without Nils unexpectedly going with Titus, would have been quite the job for him.)

* In Real Talia's notes, she repeatedly and consistently refers to the Outcast as "he." No other narration or dialogue in the game refers to a male outcast. Is this referring to Outcast Jr's mom? If so, why the pronoun switch? Language trouble?

I guess that's never explained, but it's pretty much just that Talia actually thought fake Talia was a man because 1.) fake Talia lived in a pretty rough environment outside, and her choice of clothing and unkempt appearance led Talia to make the wrong guess (as we know from the ??? corpse, her figure doesn't give it away) and 2.) she obviously made an effort herself to not be recognized by the person she was trying to impersonate later, so when Talia assumed she was a guy she just went with it.

* In the final showdown, why on earth would Linus wait to name EVERYONE when the killer could use his power at any time? Surely presenting 3 or 4 wrong ideas would be enough to get the point across.

To be fair, if you present Talia right away he does just cut to the chase. One wrong guess and you have to go through everyone... the idea was mostly to have it be a dramatic checkmate moment where the player wonders how it's going to be resolved. It does admittedly go on for a little too long.
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Ferdielance » Mer Fév 15, 2017 7:49 am

Spoiler : One last question prior to review :
* How did Linus manage to make a brain jar and a robot in a world where bicycles and cell phones are both marvelous ancient inventions? My first guess was that he asked Rei to get blueprints from the future, but we learn that she never told him she could view future references. He could have gotten some tech blueprints from the past, assuming past humanity had reached the brain-jar stage, but even then blueprints alone could do nothing without the factories, etc needed to make the parts. Another possibility is that there was some trove of ancient tech parts outside of Safe Haven that were brought to Linus, but I didn't see any mention of that...
"A slow sort of country!" said the Queen. "Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!"
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Blackrune » Jeu Fév 16, 2017 2:53 am

Ferdielance a écrit :
Spoiler : One last question prior to review :
* How did Linus manage to make a brain jar and a robot in a world where bicycles and cell phones are both marvelous ancient inventions? My first guess was that he asked Rei to get blueprints from the future, but we learn that she never told him she could view future references. He could have gotten some tech blueprints from the past, assuming past humanity had reached the brain-jar stage, but even then blueprints alone could do nothing without the factories, etc needed to make the parts. Another possibility is that there was some trove of ancient tech parts outside of Safe Haven that were brought to Linus, but I didn't see any mention of that...

Spoiler : :
Well, Dief had already done some work. The two of them basically collected all old books they managed to find across town, and gained theoretical knowledge from that. Chances are Dief also prodded his daughter for some extra information, but Linus didn't know about that.
The reason bikes and cell phones and stuff were forgotten was because they were redundant back then (in the beginning it was just a small community, and later on there was usually someone around that could just do it with a spell) and people had other concerns like survival, which is why their knowledge of medicine remained in good condition. (rules like not being allowed to bring in material from outside was also putting a stop on some things, of course) And since that's pretty advanced (they basically know how to prevent/significantly slow the aging process and prevent most illnesses), the 'preservation fluid' for the brain jar was basically the easy part since people still had some knowledge there.
This also meant there was some remaining theoretical knowledge about artificial body parts, it's just the fully functional robot that was a problem. And to be fair, they were still stuck on that when Dief died and Talia teleported into the jar. Dief and Linus gained as much knowledge as they could on the subject, but were still stuck on how to actually build and connect it. But now that Linus was using his spell again, he kind of cheated by just combining things, analyzing how they're put together, and manually replicating it later. It's easy to argue this explanation is lacking because Linus shouldn't exactly have the manufacturing capabilities required to do it manually but... yeah, I'm afraid that's as far as my explanation on that went.
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par Ferdielance » Jeu Fév 16, 2017 10:10 am

Thanks for the clarification! I think the "Odd Premises" theme may also have been a factor in plot points like this. In any case, I'll work on this review!
"A slow sort of country!" said the Queen. "Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!"
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Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ● 

Message par goldthunderbird999 » Lun Fév 20, 2017 12:16 am

Spoiler : Hmm... :
Was the flashlight actually a part of the mirror trick? I mean, Rei was right about all the other random things...
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