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Sprite Correction Task Force
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13183 Location: United Kingdom
Gender: Male
Spoken languages: English
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Great.  Thanks a lot for doing this. You've saved me loads of time. There's still the issue of the images not being compressed enough, but we can sort that out using a tool like "PNGout". But I don't understand why some of the evidence needed to be updated, since the evidence we currently have is better compressed. Was it the names that you were trying to update? Because the filenames are completely unrelated to the actual names. http://aceattorney.sparklin.org/Ressour ... s/dossier/EDIT: OK. I've compressed them. I managed to half the size of most of them.
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| Wed Nov 23, 2011 12:05 pm |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5344 Location: Under a bridge
Gender: Male
Spoken languages: American
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The 'updated evidence' is higher quality, since it's the AJ/AAI version. Don't you want quality?  And yes, I think revamping the name of the evidence already there is a good idea... It was just easier to include my name for every single piece of evidence, and to put my name as the file name rather than in a text document and something (even if file name =/= editor name), and it was easier to do every piece of evidence so I didn't have to keep on checking the editor to see if it was there or not 
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| Wed Nov 23, 2011 3:09 pm |
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Unas
Admin / Site programmer
Joined: Tue Jul 10, 2007 4:43 pm Posts: 6778
Gender: Male
Spoken languages: Français, English, Español
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Thanks BP, but the naming scheme has its importance.  If you change the filename of existing evidence, it'll break all old trials, obviously. See the current files here : http://aceattorney.sparklin.org/Ressour ... s/dossier/Keep the same name for existing evidence; as Meph said it'd also be good if we could keep a consistent naming for new evidence (French + camelCase), but that's not vital since theses filenames will not be displayed to the user once we get the translation files done.
_________________   If knowledge can create problems, it is not through ignorance that we can solve them. Si le savoir peut créer des problèmes, ce n'est pas l'ignorance qui les résoudra. ( Isaac Asimov )
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| Wed Nov 23, 2011 3:26 pm |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5344 Location: Under a bridge
Gender: Male
Spoken languages: American
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But the names in the editor can be revamped, right?
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| Wed Nov 23, 2011 3:49 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13183 Location: United Kingdom
Gender: Male
Spoken languages: English
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Bad Player wrote: The 'updated evidence' is higher quality, since it's the AJ/AAI version. Don't you want quality?  No. I want choice.  I want people to be able to choose to use either the PW version, the AJ version or the AAI version.  Bad Player wrote: But the names in the editor can be revamped, right? Yes. They're handled separately by a l10n file. Unas wrote: Keep the same name for existing evidence; as Meph said it'd also be good if we could keep a consistent naming for new evidence (French + camelCase), but that's not vital since theses filenames will not be displayed to the user once we get the translation files done. I might as well do that, Unas.  I think BP has done enough work for us, anyway; so much that you should buy him a holiday to Walt Disney World.  No? Oh.  Are we going to add this to AAO5 or 6? If it's v5, I can do the English l10n for you, if you want. 
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| Wed Nov 23, 2011 6:41 pm |
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Bad Player
Joined: Wed May 20, 2009 10:53 pm Posts: 5344 Location: Under a bridge
Gender: Male
Spoken languages: American
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Meph wrote: Bad Player wrote: The 'updated evidence' is higher quality, since it's the AJ/AAI version. Don't you want quality?  No. I want choice.  I want people to be able to choose to use either the PW version, the AJ version or the AAI version.  Then in that case, to answer your very first question, THAT'S why they're there and marked off separately 
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| Wed Nov 23, 2011 10:38 pm |
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Unas
Admin / Site programmer
Joined: Tue Jul 10, 2007 4:43 pm Posts: 6778
Gender: Male
Spoken languages: Français, English, Español
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Meph wrote: Are we going to add this to AAO5 or 6? If it's v5, I can do the English l10n for you, if you want.  V5. I think there's no point in delaying it until V6 
_________________   If knowledge can create problems, it is not through ignorance that we can solve them. Si le savoir peut créer des problèmes, ce n'est pas l'ignorance qui les résoudra. ( Isaac Asimov )
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| Thu Nov 24, 2011 1:13 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13183 Location: United Kingdom
Gender: Male
Spoken languages: English
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Excellent. Could you send me the PHP script with all of the strings?
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| Thu Nov 24, 2011 1:41 am |
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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1001
Spoken languages: English, Polish
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| Fri Nov 25, 2011 5:44 pm |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13183 Location: United Kingdom
Gender: Male
Spoken languages: English
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Note to self: add the Game Over door animation, as well.
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| Sun Nov 27, 2011 7:54 pm |
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Mimi Mika
Joined: Wed Jan 27, 2010 6:35 am Posts: 10131 Location: ...There aren't any hidden floorboards in your home. Nope.
Gender: Female
Spoken languages: English, 廣東話, some 日本語, learning Spanish & 国语
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I forgot to mention Alita Tiala, I think. Animation 6 is a bit higher than the rest of the sprites. Her breakdown is also not included. Animation 8 is missing speech and she is also missing another one set of sprites where she talks to the side with a snobby attitude.
_________________ ♂ + ♂ = ♥ ♀ + ♀ = ♥ ♀ + ♂ = ♥
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| Tue Nov 29, 2011 7:27 am |
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Meph
Traitor to the AAO crown
Joined: Mon Nov 10, 2008 10:07 pm Posts: 13183 Location: United Kingdom
Gender: Male
Spoken languages: English
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Not her, too.  I've added her to the list. I'll include her and Gumshoe with the phase 2 update.
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| Tue Nov 29, 2011 2:07 pm |
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Sligneris
Joined: Sat Oct 01, 2011 8:22 pm Posts: 1001
Spoken languages: English, Polish
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Godot doesn't have confident still sprite 
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| Tue Jan 24, 2012 2:01 pm |
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ApolloGrimoire
Joined: Wed Aug 25, 2010 3:46 pm Posts: 1023 Location: Scotland, United Kingdom
Gender: Male
Spoken languages: English
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Klavier's Zoom sprite doesn't work properly at all (animation 6) and MiaMay's normal sprite (10 i think) has the bottom line flashing in and out at times.
_________________Like the creator of Final Fantasy, I'm better at telling a story. If you need help animating Ace Attorney sprite sheets, I'm your man.  Credit for signature goes to MidnightJasper of court-records. Ace Attorney - The Heartbreaking Turnabout
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| Tue Jan 24, 2012 2:33 pm |
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Zeel1™
Joined: Thu Jun 03, 2010 10:29 pm Posts: 3611 Location: Nobody uses this for what it's intended for.
Gender: Male
Spoken languages: English
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Spode42 wrote: Godot doesn't have confident still sprite  Yes he does, it's his last sprite, 22. It was missing before, but it was added a few months ago.
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| Tue Jan 24, 2012 3:17 pm |
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