Sprite Correction Task Force

Post about what you like and dislike on AAO and suggest new features and improvements.

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Re: Sprite Correction Task Force 

Message par ronanzer0 » Lun Avr 22, 2013 7:04 pm

most of manfred von karmas startup animations or something have weird black pixels
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Re: Sprite Correction Task Force 

Message par Detective Crescend » Dim Juin 16, 2013 12:56 pm

Atmey's zoom in sprite doesn't talk.
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Re: Sprite Correction Task Force 

Message par Sligneris » Dim Juin 23, 2013 3:39 pm

Meph a écrit :Nope. Not if the speaking and still images are kept at the same width, and the torso is kept in the same position in both canvases. :)

...The problem is, they were not kept in the same width?... That was why I uploaded them. Nevermind links broke by now.
Dernière édition par Sligneris le Sam Avr 18, 2015 6:58 pm, édité 1 fois.
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Re: Sprite Correction Task Force 

Message par Kyon » Jeu Juin 12, 2014 7:57 pm

Manfred von Karma is missing a normal frontal sprite. He only has his smiling and stun gun sprites.
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Re: Sprite Correction Task Force 

Message par numberQ » Mer Sep 24, 2014 2:49 am

Maya's 7th sprite doesn't have a talking animation (in the game, either), but the start-up animation is labeled as talking. This means that the start-up animation (throwing her arms down) doesn't play if it's set to automatic or sync with text, but loops over and over if it's set to continuous talking.
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Re: Sprite Correction Task Force 

Message par Jun » Sam Avr 15, 2017 7:10 pm

Can't we add sprites from Miles Edgeworth: Investigations (1 & 2)?
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